github Atmosphere-NX/Atmosphere 1.4.1
Atmosphère 1.4.1

latest releases: 1.8.0-prerelease, 1.7.1, 1.7.0-prerelease...
21 months ago

1.4.1 is Atmosphère's sixty-eighth official release.

Please be sure to update fusee when upgrading to 1.4.1. fusee-primary no longer exists, and will not work any more.

Note: The release build was updated on 2023/01/24 at 7:00 PM PST to fix a crash when closing WebApplets. The updated zip has a build hash of "-7a69f2f06".

With thanks to the @switchbrew team, Atmosphère 1.4.1 is bundled with hbl 2.4.3, and hbmenu 3.5.1.

The following was changed since the last release:

  • A number of minor issues were fixed and improvements were made, including:
    • dmnt cheat toggle files are no longer ignored when they are missing a trailing newline.
    • The mechanism for automatically cleaning up erpt_reports added in 1.3.0 was fixed.
      • This was actually just very fundamentally broken and has never worked, but it is verified working now.
      • Please note: Your first boot into 1.4.1 may take much longer than usual (showing only a black screen), if the automatic cleanup mechanism is triggered and thousands of files are deleted. This should be one-time and not more than a minute or so, if it occurs.
    • Minor fixes were made in mesosphère to match official kernel behavior (spin lock assembly was corrected, wrong result on failure in in GetProcessId was corrected).
    • A missing call to GetSdStatus when initializing SD cards at non uhs-i mode was added in the sdmmc driver.
  • ams.mitm's memory usage was increased by 16 MB, to prevent crashing when building romfs for games with obscene file counts.
    • To quote the changelog for 1.2.3: "Animal Crossing's 2.0.0 update contains >99000 files [...] It's really hard to imagine any game being worse than Animal Crossing".
    • As it turns out, Fire Emblem: Engage has ~186000 files, and is approximately twice as bad as animal crossing.
    • Half of the additional memory here is taken from the applet pool; no issues are expected to arise from this, but please report anything you may run into.
    • As usual, if you encounter a game that exhausts ams.mitm's memory (crashing it) when loading layeredfs mods, please contact SciresM#0524.
      • I am jinxing myself by saying this, but it's really hard to imagine any game being worse than Fire Emblem: Engage, but if it happens again I will drop everything to fix it as usual.
  • General system stability improvements to enhance the user's experience.

For information on the featureset supported by 1.4, please see the official release notes.

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