github Aspegio/nelson v1.5.0
v1.5.0 — Standing Order Gates & Cost Savings

latest releases: v2.3.0, v2.2.4, v2.2.3...
2 months ago

What's New

Standing Order Gates (#28)

Structured anti-pattern gates at three workflow phases, contributed by @LannyRipple:

  • Formation Gate: 5-question checklist before squadron finalization (becalmed-fleet, light-squadron, all-hands-on-deck, crew-without-canvas, skeleton-crew)
  • Battle Plan Gate: 4-question checklist before task assignments (split-keel, captain-at-the-capstan, unclassified-engagement, press-ganged-navigator)
  • Quarterdeck standing order scan: Runtime scan of 5 orders at each checkpoint with immediate corrective action
  • Idle notification rule: Immediate ship stand-down when task complete and no pending dependencies
  • New standing order: light-squadron.md — prevents under-splitting tasks onto fewer captains than independence warrants
  • Team sizing philosophy: Shifted from tier-based (small/medium/large) to independence-based (one captain per independent work unit)

Cost Savings (#23)

Nelson now acts on cost-saving instructions in sailing orders, contributed by @LannyRipple.

Human-in-Loop (#27)

Explicit support for human-in-loop workflows with reinforced existing orders, contributed by @LannyRipple.

Compaction Mitigation (#22)

Improved handling of context compaction to prevent misbehaviors during long sessions, contributed by @LannyRipple.

Agent Teams Alignment (#21)

Instructions aligned with the Claude Code agent teams API for better coordination tool usage.

Skill Score Improvements (#24)

Improved skill triggering accuracy, contributed by @popey.

Fixes

  • Add blank lines around fenced code blocks in SKILL.md for correct rendering

Upgrading

Plugin installs are cached snapshots. Re-install to pick up this version:

/plugin install harrymunro/nelson

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