github ArchipelagoMW/Archipelago 0.6.4
Archipelago 0.6.4

latest releases: 0.6.6, 0.6.5, 0.6.5-rc2...
3 months ago

New Games

Removed Games

New maintainership

Archipelago

The core patch notes have been abridged to fit the github character limit. The full core patch notes can be found here: https://github.com/ArchipelagoMW/Archipelago/wiki/Unabridged-Release-Notes#064

Core

MultiServer

WebHost

Docs

CommonClient

  • Fix /items, /locations and /missing not working if the datapackage is local [@Berserker66] #5350
  • Fix manually connecting to a url when the username or password has a space in it [@NewSoupVi] #5528

SNI Client

Launcher

Docker

Kivy

Game Updates

Worlds that had archipelago.json manifest files added by their maintainers:

Worlds that had the deprecated Utils.get_options removed by their maintainers:

AHiT

Aquaria

Celeste 64

Civilization VI

CotM

CV64

DLC Quest

DS3

Factorio

  • Allow to reconnect a timed out RCON client connection. [@CaitSith2] #5421

FF1

Heretic

Hollow Knight

Jak and Daxter

KDL3

KH1

KH2

Link's Awakening DX

MM2

Muse Dash

OSRS

Pokemon Emerald

Pokemon Red/Blue

Raft

  • Add Zipline Tool requirement to Engine controls blueprint [@SunnyBat] #5455

SA2B

  • Logic Fixes and Black Market Trap Name Improvements [@PoryGone] #5427

SC2

  • Content update [@Ziktofel] #5312
    • Highlights:
      • Race swaps for most of the build missions
      • More & custom mission orders
      • Key mode (optional)
      • More units and upgrades
      • Allow to start without Protoss War Council upgrades
    • Several items were split into multiple items, backwards compatibility ensured
      with some exceptions:
      • Scouts lose vs Light damage bonus with Advanced Photon Blasters
      • Predator upgrade tree got revamped
      • Reforged Bloodshard core from 6 (+4 vs armored) (+1/0)
        at full charge only to 3 (+2 vs armored) (+1/0) at all charge levels
      • Stasis Calibration Nerfed
    • Revamped several options, use new YAMLs
    • Excluded items won’t trigger generation failure. Instead, a random solution will get shuffled back to the pool
  • Logic bugfixes, fixed known logic holes [@MatthewMarinets] #5461 [@Ziktofel] #5312 #5419
  • Change default options [@MatthewMarinets] #5424
  • Add option presets [@Snarkie] #5436 #5551

shapez

Short Hike

SMZ3

  • Fix distribution of Super Metroid prizes [@KScl] #5303
  • Fix forced fill behaviors (GT junk fill, initial Super/PB front fill) [@KScl] #5361

Stardew Valley

Super Mario Land 2

Terraria

Timespinner

  • Add support for spider traps [@sgrunt] #4848
  • Adds Lantern Check flags, Missing Traps [@TriumphantBass] #5188
  • Add Boss Rando Type Options [@bendxn] #4466

TUNIC

Yu-Gi-Oh! 2006

Zillion

  • Some under-the-hood maintenance [@beauxq] #5279

New Contributors

Full Changelog: 0.6.3...0.6.4

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