github ArchipelagoMW/Archipelago 0.3.5
Archipelago 0.3.5

latest releases: 0.6.6, 0.6.5, 0.6.5-rc2...
3 years ago

SMZ3

  • fix for minimal accessibility logic [@lordlou]
  • updated to upstream 11.3 [@lordlou]
  • fix potential crash with early sword + original morph [@lordlou]
  • some resiliency to locations checked while offline never sending [@strotlog]

Super Metroid

  • fix rolling saves [@strotlog]
  • some resiliency to locations checked while offline never sending [@strotlog]
  • logic fix from VARIA for Power Bomb of Shame (adding Wasteland Access Point) [@lordlou]

Starcraft 2

The Witness

  • logic fix in Treehouse [@NewSoupVi]
  • Fixed logic for disable_non_randomized (It previously thought you could still use the original activation triggers for lasers) [@NewSoupVi]
  • Made it so the Mountaintop Box Long solution does not logically require access to the stairs below the box if the requirement is set to 7 lasers or lower [@NewSoupVi]

Raft

  • Add DeathLink [@SunnyBat]
  • Random Island Order options for Frequency locations [@SunnyBat]
  • Shovel/Titanium has better logic [@SunnyBat]
  • Prevent configuration from allowing less items than location checks available [@SunnyBat]

SM64EX

Ocarina of Time

  • More informative error when triforce hunt makes the item pool too large; now tells the player what world has the issue and how many items removed/locations added are needed to generate. [@espeon65536]
  • Reduces the maximum triforce piece count, since the previous upper bound worked only with extra locations in the pool. [@espeon65536]
  • Fixes #948 [@espeon65536]
  • Fixes shopsanity patching failure [@espeon65536]
  • disallow glitched + mq dungeons [@espeon65536]

Subnautica

  • fix X coordinate of jellyshroom cave - degasi base - outside PDA [@Berserker66]
  • add Ultra High Capacity Tank [@Berserker66]
  • correct Bench from 2 of 2 Fragments to 1 Bench [@Berserker66]
  • remove Laser Cutter requirement from "Grassy Plateaus West Wreck - Beam PDA" as it's not needed [@Berserker66]
  • add options to creature scans [@Berserker66]
  • added Cuddlefish scan [@Berserker66]
  • changed Prawn being 4 out of 4 Fragments to 5 out of 4 and Seamoth from 3 out of 5 to 3 out of 4. [@Berserker66]

Factorio

  • fix compatibility with "Editor Extensions" mod [@CaitSith2]
  • improved rounding of values in EnergyLink [@black-sliver]
  • Energy Link Bridge is now a different color to Accumulator [@CaitSith2]
  • detect multiple AP mods being loaded at the same time and alert the user with an error [@CaitSith2]
  • fix mod crash if a mod adds a recipe with 0 output items and single craft free samples is on [@CaitSith2]

Final Fantasy 1

  • fix noverwold support for 4.6.0 of FFR [@wildham0]
  • stop generation if noverworld is attempted to be used with 4.5.0 of FFR [@TheBigSalarius]

Minecraft

Donkey Kong Country 3

  • KONGsanity option (Collect all KONG letters in each level for a check) [@PoryGone]
  • Autosave option [@PoryGone]
  • Difficulty option [@PoryGone]
  • MERRY option [@PoryGone]
  • Handle collected/co-op locations [@PoryGone]
  • Fixed Mekanos softlock [@PoryGone]
  • Prevent Brothers Bear giving extra Banana Birds [@PoryGone]
  • Fixed Banana Bird Mother check sending prematurely [@PoryGone]
  • Fix Logic bug with Krematoa level costs [@PoryGone]
  • Fix Wrinkly softlock [@PoryGone]

TextClient

Generator

  • fix issues with meta.yaml generation [@alwaysintreble]
  • check for LttP Enemizer earlier, pointing out the missing dependency before potentially wasting a lot of time [@CaitSith2]
  • explicitly crash if non-local item pool is too big to be resolved, instead of entering weird territory like removing Factorio locations [@Berserker66]

Clients

WebHost

  • fix some empty options creating invalid .yaml files on export [@ThePhar]
  • added a description to Slay the Spire [@ThePhar]
  • made actively running Rooms significantly more RAM efficient (30%+ reduction) [@Berserker66, @black-sliver]
  • made the WebHost technically capable of running unknown/unreleased games, though will display Unknown Item/Unknown Location [@Berserker66]
  • Stats page will now ignore unknown games [@Berserker66]
  • Games are now sorted "title-typical", ignoring a starting "a", "the" or such. [@Berserker66, @strotlog]
  • Room page will now do a reload on first creation to fetch the assigned port [@Berserker66]
  • Prevent the Tracker page crashing if it encounters an LttP Key ItemLink [@Berserker66]

APWorld

  • with this release we're testing a new system for Archipelago, you might start seeing .apworld files, especially on our discord. These files contain a game's locations, items, logic and everything else it may need to generate and play (except clients currently). Please note that these contain executable code and you should consider them just like any other runnable program on the internet security wise. In essence you can paste such a file into your /worlds folder and Archipelago will now be able to generate and host the contained game.

New Contributors

Full Changelog: 0.3.4...0.3.5

Hotfix

  • AppImage: fix libssl not being found on Ubuntu 22.04 and Mint 21

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