github ArcadaLabs-Jason/EternalVR v0.1.4
EternalVR v0.1.4 (alpha)

pre-release3 hours ago

EternalVR v0.1.4 (alpha)

Places that open when you look at them now follow your head.

Download

  • EternalVR-alpha-0.1.4-90a904e.zip (below)
  • SHA-256: 074038ee0847f0f6fc020ca450cf4df1bb1b08038480a41f8032b9647a5c74e2
  • VirusTotal: scan report

Unzip over the old folder or anywhere new, and run EternalVR.Launcher.exe. Your launcher settings carry
over.

What's new

  • Look-at triggers follow your head. A few places open only when you look at them: the ladder panel,
    the tram exit and a door in Doom Hunter Base, and a few others through the campaign. The game checked
    where your gun pointed, so in VR they could wait until you happened to aim at them. They now check where
    your head looks, on both the Steam and the Game Pass version.

Everything from v0.1.3 is included (the Revenant in Cultist Base, Game Pass and Microsoft Store support, and
the rest).

Known issues

The full list is in
KNOWN-ISSUES. The
game's button prompts still name keyboard keys, and on the Game Pass version's first start the Bethesda.net
login is easier to do once without VR. Please tell us anywhere you get stuck.

Feedback

Bugs: GitHub Issues (the launcher's
Export report... makes a zip to attach). Ideas and questions:
Discussions.

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