github ArcadaLabs-Jason/EternalVR v0.1.37
EternalVR v0.1.37 (alpha)

pre-release5 hours ago

EternalVR v0.1.37 (alpha)

A new way to switch weapons from the thumb rest on Quest and Rift controllers (off by default for now), a longer
rune shock for bHaptics, and fixes for tracking glitches.

Download

  • EternalVR-alpha-0.1.37-4467c0c.zip (below)
  • SHA-256: 5cd45cea34eca197f110903e16917b7089b0cec22202489c6f5940aa23a89585
  • VirusTotal: scan report (no detections), and Windows Defender finds nothing.

If you have 0.1.6 or later, the launcher offers this update by itself (or use "Check now" on the Checks and log
tab). Otherwise unzip over the old folder or anywhere new, and run EternalVR.Launcher.exe. Your launcher
settings carry over.

What's new

  • Weapon switching from the thumb rest (Quest and Rift controllers): rest one thumb on its thumb rest and push
    the other stick toward a weapon. It's off by default while it gets more testing; turn it on with
    Thumb-rest wheel on the Play tab. The combination that feels best so far is While touched with
    Thumb-rest picks: Weapon by direction: flick the stick toward a direction and that weapon slot is picked
    as the stick springs back. The other options work but are slower; tell me what you think of them.
  • bHaptics: the rune shock now plays twice as long (about 4 s), so it lasts through the Slayer's shock
    animation. Thanks thet0x1n (#25).
  • Tracking: if your head or a hand position jumps further than it could have moved, the mod keeps the last good
    position instead of jumping, and a field of view no headset has is refused.
  • If the VR runtime fails to start the session, the mod tries again a few times before giving up.
  • If a glory kill's fade or flat screen ever gets stuck, the mod lets go of it after 10 seconds.

Known issues

  • Weapon by direction uses up = slot 1, then clockwise to slot 8, which may not match the game's own wheel. A
    line such as weapon_directions = up=1,right=3,left=7 in launcher.ini changes it.
  • Edit controls... can take several seconds to open and shows "Not Responding" first. It does open; a fix is
    coming.

The full list is in
KNOWN-ISSUES.

Feedback

Bugs: GitHub Issues (the launcher's
Export report... makes a zip to attach). Ideas and questions:
Discussions.

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