github ArcadaLabs-Jason/EternalVR v0.1.26
EternalVR v0.1.26 (alpha)

pre-release5 hours ago

EternalVR v0.1.26 (alpha)

Two new settings on the launcher's Play tab: how hard you punch, and how long you hold a button.

Download

  • EternalVR-alpha-0.1.26-9c74dcf.zip (below)
  • SHA-256: 14b81a5269caaecb08a271d72dd67133a10584178150021617d8fa198caaa247
  • VirusTotal: scan report

If you have 0.1.6 or later, the launcher offers this update by itself (or use "Check now" on the Checks and log
tab). Otherwise unzip over the old folder or anywhere new, and run EternalVR.Launcher.exe. Your launcher
settings carry over.

What's new

  • Punch speed (Play tab): how fast your hand must move toward where you look to punch. Light, Medium,
    Hard (the old speed, the default) and Very hard. Thanks, nsmasson, for the idea (issue #20).
  • Hold time (Play tab): how long you hold a button before its hold action starts, such as the weapon wheel or
    the Dossier; a shorter press is a tap. Short, Medium (the default), Long and Very long. It also sets the hold of
    the both-sticks chords. Thanks, nsmasson (issue #21).

Known issues

Parallel Eye Rendering (both eyes rendered at once) is not in this release's launcher: it still breaks the picture
in a headset.

The full list is in
KNOWN-ISSUES.

Feedback

Bugs: GitHub Issues (the launcher's
Export report... makes a zip to attach). Ideas and questions:
Discussions.

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