EternalVR v0.1.24 (alpha)
A fix for bright flashes that could come from lights and effects at the edge of one eye.
Download
EternalVR-alpha-0.1.24-0c28cb7.zip(below)- SHA-256:
7c0c239ca71bfacfd43a45dff7c89be57cf28449ce76bab2d0a2de13400f3465 - VirusTotal: scan report
If you have 0.1.6 or later, the launcher offers this update by itself (or use "Check now" on the Checks and log
tab). Otherwise unzip over the old folder or anywhere new, and run EternalVR.Launcher.exe. Your launcher
settings carry over.
What's new
- Fewer bright flashes from lights and effects. 0.1.22 started drawing things that only one eye can see at
the edge of its view. For lights like lightning flares that change could make one eye flash at full
brightness for a frame. Pickups at the edge of one eye are still drawn; effects there (a glow, a spark) are
shown only where both eyes see them, as before 0.1.22. This is the likely cause of the lightning flashing in
Exultia reported in #18. If you still see it, please say so there. Thanks, nsmasson, for the report.
Known issues
Parallel Eye Rendering (both eyes rendered at once) is not in this release's launcher: it still breaks the picture
in a headset.
The full list is in
KNOWN-ISSUES.
Feedback
Bugs: GitHub Issues (the launcher's
Export report... makes a zip to attach). Ideas and questions:
Discussions.