EternalVR v0.1.19 (alpha)
The Game Pass and Microsoft Store versions are started through the DOOM Eternal Launcher, as the Xbox app starts
them.
Download
EternalVR-alpha-0.1.19-a0880b6.zip(below)- SHA-256:
937102f64afa48bb1a36e033423ef3e694c4671046b143dcc13e8dbd08fb8951 - VirusTotal: scan report
If you have 0.1.6 or later, the launcher offers this update by itself (or use "Check now" on the Checks and log
tab). Otherwise unzip over the old folder or anywhere new, and run EternalVR.Launcher.exe. Your launcher
settings carry over.
What's new
- Game Pass and Microsoft Store. The launcher now starts the game through the DOOM Eternal Launcher inside
the Store package, the way the Xbox app does, with that launcher's window skipped for the start. This is meant
for the crash a second after the game starts (thanks, Immolation). Your DOOM Eternal Launcher setting is put
back afterwards. - "Launch VR is off" now says "close the DOOM Eternal Launcher first" when that window is what's in the way.
- launcher.ini edited by hand with a mistake no longer stops the launcher from saving your settings.
Known issues
Parallel Eye Rendering (both eyes rendered at once) is not in this release's launcher: it still breaks the picture
in a headset.
The full list is in
KNOWN-ISSUES.
Feedback
Bugs: GitHub Issues (the launcher's
Export report... makes a zip to attach). Ideas and questions:
Discussions.