This is the first alpha version of AE2 for Forge on 1.17.
Please note that Forge on 1.17 is currently still not where it was on 1.16 and earlier. Some issues (such as the time it takes to start the game or enter a world) are due to changes in Forge, and not AE2.
There are major early-game changes in this version.
Since we no longer have access to modify the old Wiki, we are currently working on a new one. For early game progression hints, please see the getting started page.
What's Changed
- Removed grindstone and anything related (Closes #5282) by @yueh in #5444
- Adds decorative walls by @shartte in #5229
- Adds a part variant of the energy acceptor by @yueh in #5232
- Change CraftConfirm Cancel button to go back to Craft Amount by @shartte in #5265
- Make chests in meteorites use loot tables to supply the player with needed inscriber presses by @shartte in #5371
- Added Jade/HWYLA Integration by @shartte in #5376
- Fix max tick rate being set to the min tick rate by @Technici4n in #5397
- Split level emitter into item and energy variant. by @yueh in #5391
- Show ticking status in Waila tooltip with debug card in hand by @shartte in #5395
- Korean translation improved. by @ssangkong in #5421
- Fluid autocrafting for processing recipes by @Technici4n in #5428
- Fix search encoding bug by @vsergeenko777 in #5453
API
There were many major changes in the AE2 API and we consider Minecraft 1.17 a version where we will not fully stabilize the API for addons/mods.
Some select changes:
- Introduce a capability for ICraftingMachine so other mods can implement their own Molecular Assemblers by @shartte in #5474
- Closes #5165: Better separation for crafting and processing patterns by @yueh in #5485
Full Changelog: v8.4.2...v9.0.0-alpha.1