github AppliedEnergistics/Applied-Energistics-2 v8.4.0-alpha.1
8.4.0-alpha.1 for Forge on Minecraft 1.16.5

pre-release3 years ago

Forge 36.1.0 is now required (or newer)

WARNING: This is an alpha release and there will be bugs

Feature: Completely reworked most of the UI internals

This changes how items are synchronized from server->client for all terminals, which should fix all "cannot take item X out of terminal" issues (i.e. #5083), and also significantly reduce the amount of data sent when a terminal is opened (and kept open). The reworked syncing should also fix #5199 (and related issues), where terminals could sometimes appear to be empty if the network contained items with very large NBT tags (i.e. bags of holding or similar).

Feature #3787: Support JEI Ghost Items

Support dragging items from JEI directly into all "fake slots" (filters, cell workbench, level emitters, pattern terminal, etc.)

Feature #3922: Implement JEI "exclusion zones"

Properly tell JEI about which screen areas are occupied by AE2 screens so JEI gets out of the way.

Feature: Check for missing items in JEI recipe transfer

When shift-clicking items into a crafting terminal from JEI, we now consider which items are actually available and show missing items in red in JEI.

Feature: Show compatible upgrades in upgrade panel

Upgrade slots now have a tooltip that indicates which upgrades are compatible and how many of those can be inserted.

Various changes and bugfixes

Adds information to the priority screen on how priority actually works.

Add clickable "Show Recipes" areas to Grindstone and Inscriber, which will show the appropriate JEI recipe category.

Fixes #5174: AE2 tags are now optional
To support vanilla based proxy-servers in multi-server environments, AE2 tags are now optional so that a client can connect to servers that are missing AE2 or rather send the AE2 required tags after a client has already entered the game.

Fixes: Use standard Vanilla slots for the player inventory and hotbar
This should fix a bunch of problems with inventory sorting mods that would mix hotbar/inventory content when auto-sorting the player inventory in AE2 screens.

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