Feature #3702 Completely new system to render facades. It supports many more models compared to the old system. For example connected textures or multilayer textures. - covers1624
Feature #3706: Added a new facade config. Will delete old config file. Refer to config documentation for more details. - yueh
Feature #3624: Generic ICellInventoryHandler. This breaks API! - fscan
Feature #3641: Make search box toggle key configurable. - fscan
Changes #3635: Increase Vibration Chamber AE/t. - fscan
Changes #3636: Condensor improvements. - fscan
Changes #3640: Allow ME Chest to work with any cell. - fscan
Fixes #3625: Fix buckets in vibration chamber. - fscan
Fixes #3630: Formation planes not respecting the entity limit.- yueh
Fixes #3632: Fix dupe bug with shulker box. - fscan
Fixes #3634: Check if part was actually added before spawning. - fscan
Fixes #3644: Fix Platform#postChanges to check all registered channels. - fscan
Fixes #3646: Render assemblers in the correct layer. - yueh
Fixes #3653: Fix ConcurrentModificatonException in NetworkEventBus. - fscan
Fixes #3675: Fix tooltip for vibration chamber. - fscan
Fixes #3676: Fix fluid parts item models. - fscan
Fxies #3703: Power off a network in case it losses its local buffer. - yueh