What's Changed
- Work around a Vanilla bug that causes structures to be placed twice in CI tests by @shartte in #7728
- Use FakePlayerFactory instead of our own (buggy) FakePlayer cache by @Technici4n in #7727
- Crystal Resonance Generator model tweaks by @Sea-Kerman in #7725
- Updated Crowdin Translations by @github-actions in #7719
- Make Storage Bus react to capability invalidation by @Technici4n in #7729
- Fix GUI of ME Chest incorrectly thinking it is out of power by @shartte in #7733
- Make the growth accelerator accept FE directly by @shartte in #7734
- Prevent the cursor from re-centering when switching between AE2 screens by @shartte in #7735
Full Changelog: neoforge/v17.7.1-beta...neoforge/v17.8.0-beta