github AppliedEnergistics/Applied-Energistics-2 forge/v10.0.0-alpha.6
10.0.0-alpha.6 for Forge on Minecraft 1.18

latest releases: neoforge/v18.0.0-alpha, forge/v15.1.1, fabric/v15.1.0...
pre-release2 years ago

WARNING

Items will not migrate over from 1.17 or before due to the mod-id changing to ae2 in this release, and fully unifying fluid/item machines.

More in-depth release notes will follow in a later release (probably in the beta).

What's Changed

  • Reworked how fluid amounts are being entered in various dialogs (crafting amount, stocking amount, level emitter). They now allow entering the fluid amount in buckets with support for decimals (i.e. 0.25 B). (#5712)
  • Allow the mouse-wheel to be used to increment/decrement the amount in amount entry dialogs (level emitters, crafting amount, etc.)
  • Fix level emitters with crafting card upgrades not correctly updating when crafting started/stopped
  • Fix craftable patterns being added/removed not being reflected in ME terminals while they were open (#5779)
  • Fix crash issues when storage was detached/attached from the network while items were being inserted or extracted from it (i.e. storage bus on drive or insertion on same tick as network reboot) (#5744)
  • We now also publish on Modrinth in addition to CurseForge, Github and ModMaven (#5689)
  • Crafting monitor can now correctly display fluids and their amount when a fluid recipe is being auto-crafted (#5792)
  • Fixed WTHIT/Jade tooltip not correctly showing name of the displayed item or fluid when hovering over crafting and storage monitors (#5791)
  • Fixed patterns not being correctly removed from being craftable when they were taken out of a pattern provider
  • Fix network reboots not notifying nodes properly leading to delayed visual updates when a network reboot was triggered by placing or removing cables/parts
  • API/Internal: Removed monitorable storage (IMEMonitor), network storage change detection is now done at most once per tick (#5789)
  • Internal/Performance: Fix unnecessary network storage rebuilds occurring for drives when their storage cells didn't actually change
  • Internal/Performance: Improve how network connections are made/split when nodes are added or destroyed (#5780)

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