What's Changed
- Fix molecular assembler crafting animation/particles not being visible by @shartte in #5608
- Fixes meteorites not spawning when a custom chunk generator is used by @shartte in #5609
- Reporting parts (level emitters, storage monitor) no longer require channels by @shartte in #5620
- Fix meteorites causing flat chunk generators to hang on world load by @shartte in #5618
- Improve meteorite generation when not enough vertical space is available (i.e. in flat worlds) by @shartte in #5621
- Fixes AE wrenches not being able to disassemble AE blocks. by @shartte in #5610
- Game-Data Export for Website by @shartte in #5503
- Allow addons to add new P2P-Tunnel types by @shartte in #5622
- Fixes not being able to pick up items from ME terminals when the network inventory is recalculated each tick for other reasons by @shartte in #5623
- Be more resilient against broken patterns (removed items, mods, etc.) to avoid crashing when loading worlds by @shartte in #5625
- Highlight fluid substitutions for processing pattern encoding by @Technici4n in #5627
- Fix crash when placing controllers and quantum bridges directly next to each other by @shartte in #5630