github AppLovin/AppLovin-MAX-Unity-Plugin release_5_0_0
5.0.0

latest releases: release_8_0_1, release_8_0_0, release_7_0_0...
3 years ago
  • Bundled with AppLovin MAX SDKs v11.0.0. Please see native SDK changelogs (Android, iOS) for more info
  • Pause Unity engine when displaying fullscreen ad by implementing UnityPause(1|0) on iOS - this is consistent with MoPub and Android.
  • Call the revenue callback in the background on Android instead of waiting for the fullscreen ad to dismiss.
  • Check for existing SWIFT_VERSION value (e.g. 5 vs 5.0) before attempting to add again, causing build failures.
  • Add Facebook to the list of networks requiring Swift support for adapters version 6.9.0.0+.
  • Fix MaxSdkBase.ErrorInfo.AdLoadFailureInfo not formatted correctly when printed by a pub.
  • Expose Ad Format in MaxSdkBase.AdInfo.

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