- Fixed structure blocks being mirrored in maps
- Fixed mend projector visual offset
- Fixed units not moving after game quit and server join [Android]
- Changed deconstruction to be just as fast as construction (2x -> 1x speed)
- Made Tar Fields map more difficult
- Added loading screen
- Added cached map preview/data, decreasing load times in some cases
- Added save previews - visible once a save is loaded/saved to
- Added automatic saves when custom game is started
- Added server plugins (alpha) - see https://github.com/Anuken/ExamplePlugin for info on how to get started making them
- Added server commands (do /help for details)
- Added votekick command - /votekick - needs testing!
- Added teamchat command - /t
- Added world resync command - /sync - a temporary workaround to the desync issue
- Added import & export of game data - creates a zip file, which can be transferred between devices
- Added dedicated "Game Data" menu in settings for data-related actions