github Anuken/Mindustry v59
4.0 Build 59 - Unstable Alpha

latest releases: v, v146, v145.1...
5 years ago

I really don't have anything interesting to say about this release. How disappointing.

  • Fixed mechs on mobile being unusable (and it only took 20 individual bug reports!)
  • Fixed routers accepting more items than they should
  • Fixed crash when running game with Java 10
  • Fixed instant building after game reload
  • Fixed many various crashes related to multithreading
  • Fixed some sectors completing instantly
  • Fixed flying units blocking construction
  • Fixed crashes related to pumps
  • Fixed sector state not syncing in multiplayer at all
  • Fixed block breaking selection being offset when a 2x2 block is selected
  • Fixed not being able to shoot while mining [Mobile]
  • Fixed some typos
  • Fixed Revenant unit never shooting (it's still terrible though)
  • Fixed not being able to load any map after a corrupted map was loaded
  • Fixed connecting to offline servers freezing the game
  • Fixed pump placement being inconsistent [Contributed by Sonnicon]
  • Fixed physics being more terrible than usual
  • Fixed units moving higher and low/high TPS
  • Fixed multiblocks not outputting to bridges after save reload
  • Fixed... some other things
  • Improved map previews
  • Renamed oil and phase matter
  • Added descriptions for nearly all blocks [Contributed by Timmeey86]
  • Added new font with proper support for all in-game languages and cAsE sEnSiTiViTy
  • Added new UI palette
  • Added small lakes to world generation
  • Added local saving of crashes [Desktop]
  • Added server logs [Server]
  • Added new sector selection screen
  • Added localized/specific text for most errors
  • Added chained storage mechanic for cores
  • Added timestamps to output [Contributed by Luxray5474, Server]
  • Added label to command center commands [Contributed by Sonnicon]
  • Made alpha drones only appear when shooting
  • Made drones repair any damaged block on the map, regardless of distance
  • Made core accept any item again
  • Made power beam sprites less intrusive (...and less visually appealing)
  • Made storage blocks have individual item buffers
  • Re-scaled 'max power' on a blocks, changed to 'base power' and made many stats display as percentages
  • Removed many useless or unnecessary commands [Server]
  • Removed tutorial due to incoming block changes

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