- Massive amount of various bugfixes
- Many various crashes fixed on all platforms
- Fixed mac version not being functional at all
- Fixed many various server exploits
- Translation bundles updated
- Web version should now be completely functional
- New sector mission system, currently very unfinished
- New auto-tiling conveyors, similar to conduits
- Made both starter drills 2x2
- Made splitter chain-able again, changed to router texture
- Made smelter consume exactly 1 coal per tungsten
- Changed some turret sprites to fix 8x8 space
- Reduced relative cost of starter drills
- Removed camera lock around map, only for sectors
- Added FPS cap setting
- Added saving of map fog
- Added mass-driver transportation block
- Added spawner blocks for all current units ('pads')
- Added sandbox mode
- Added built-in sandbox map
- Added 3x3 drill
- Added command center block for units in PvE missions only
- Improved editor flood fill performance
- General performance optimizations
- Probably many other things, it's been 3 weeks and I'm sure I'm forgetting something