- Fixed major crash with power distributors placed next to each other
- Fixed plastanium compressor causing instant game crash
- Fixed player names not being displayed in multiplayer
- Fixed duplicate ghost items dropping from players in multiplayer
- Fixed duplicate ghost items dropping from enemies in multiplayer
- Fixed players being invincible in multiplayer
- Fixed chain-reaction crash with ships attempting to pick up ground players
- Fixed not being able to select blocks you don't have resource for
- Fixed drills not being placeable even when one of their sides was on an ore
- Fixed building or breaking being canceled and not resumed when a player gets too far away
- Fixed ghost players appearing in player list after multiplayer re-login
- Fixed turbine displaying error texture
- Fixed constructing players no showing up when connecting to server
- Fixed some bugs with placement not triggering
- Fixed many various crashes
- Re-added nuclear reactor
- Removed fake select/break/shoot keybinds [Desktop]
- Increased lancer turret range and reload speed
- Increased generation power of oil
- Increased wave time by 33%
- Increased reload time of all blaster enemies, including flying ones
- Pushed back spawn waves of flying enemies
- Decreased speed of all flying enemies and fast ground enemies
- Increased placement speed with recipes using tungsten, lead and silicon
- Decreased placement speed of other high-level resources (net result is an increase in build speed)
- New building system: every block can now be constructed or deconstructed mid-way
- Blocks no longer decay when not constructed
- Minor optimizations
- Improved enemy drop tables, items are dropped much less often with higher quantities
- Fixed AI walking over and drowning in deep water constantly
- Fixed trails glitching across screen when a unit goes in and out of view range