github Anuken/Mindustry v160.5
v8 Build 160.5

one hour ago
  • Fixed certain popups still displaying on servers when UI is hidden
  • Fixed some bugs relating to chain lightning snapping
  • Fixed hex/binary values of numbers in logic processors not parsing when above Long.MAX_VALUE
  • Fixed shape text marker not being selectable in logic UI
  • Fixed target dummy not being able to land when other dummies with large hitboxes are nearby
  • Fixed entities with extremely large hitbox sizes causing a thread to freeze
  • Fixed processor graphics/text buffer not clearing on restart
  • Fixed crafters not being able to output fast enough when output is boosted
  • Fixed map descriptions not wrapping
  • Potentially fixed iPhones not supporting FPS above 60
  • Made player list UI wider on desktop
  • Liquid bars are no longer displayed in data patched blocks with 0 liquid capacity
  • Images in data patches now have alpha bleeding and antialiasing applied, matching how vanilla sprites are processed
  • The mod browser will now prioritize mod releases with a title that matches the current Mindustry version (e.g. a release with [v160] as a suffix will be prioritized on Mindustry build 160.x)

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