If all goes well, this will be the final version before v8 leaves beta. After build 157 is deployed, I will wait a few days to fix any major bugs present, then release 157.1 as a "full" non-beta version.
- Changed desktop fullscreen implementation - it should always use borderless fullscreen now
- Removed redundant "borderless fullscreen" setting
- Added the Javascript console to mobile (it must be enabled in the settings first)
- Made glowing red wire blocks turn dark when nearby cores are destroyed or the sector is captured on Serpulo
- Added a sector migration warning to users upgrading from build 146
- Added descriptions to sectors that were missing them
- Changed layout of megabase on Serpulo; added a map submission for the center
- Made several Serpulo sectors hidden
- Fixed various issues relating to window scaling on Windows
- Fixed ambient sounds restarting when paused
- Fixed location pings not being filter-able on servers
- Fixed remote units exploding near walls on non-headless servers under certain conditions
- Fixed player units teleporting when controlled under specific circumstances