github Anuken/Mindustry v156
v8 Build 156 - Beta

pre-release6 hours ago
  • Fixed schematics having a blank thumbnail on Steam
  • Fixed wait time not saving in processors
  • Fixed many various data patcher bugs
  • Fixed a server memory usage exploit
  • Fixed Japanese font not displaying correctly
  • Fixed many languages (e.g. Chinese) not being displayed in monospace font
  • Fixed some UI layout/overlap issues on mobile
  • Optimized build plan rendering
  • Updated a large amount of Serpulo sector submissions
  • Enabled animated shields and planet atmosphere on Android by default
  • Made boosting a stance instead of a command
  • Improved filtering options for map UI
  • Added a "hold position" stance for repair/rebuild units
  • Added a new 3x3 canvas block
  • Added canvas image import/export options
  • Added a button for pausing building on mobile
  • Added a 'ping location' button (P on desktop, triple tap screen/double tap full-screen minimap on mobile)
  • Added sync of other player's build queues
  • Added a setting for adding padding to the top/bottom of the screen on mobile
  • Added a unit factory activation delay rule, enabled by default in the Serpulo campaign
  • Added a variant of labels for plugins that use an ID, to prevent flickering
  • Added Littoral Shipyard sector
  • Added an additional basic gameplay tutorial to Frozen Forest

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