- Fixed "any" environment button not enabling
- Fixed a crash related to an experimental rule being enabled on certain servers
- Fixed lag caused by sorters updating minimap very quickly
- Fixed Serpulo generated bases sometimes having unlinked power nodes
- Fixed JSON planets/sectors/status effects not having a mod name prefix - this may break bundles
- Fixed invalid liquid consumption stats on plasma bores
- Doubled max schematic size
- Canvas blocks now show their image preview in the schematics dialog
- Newly created maps and schematics now use the provided name as a filename instead of random numbers (Limited to alphanumeric characters)
- Added camera rectangle to map view, right-click to move the camera [Desktop]
- Added building damage indicators to minimap
- Added logic pathfind instruction - supports arbitrary coordinates
- Added unit health multiplier rule
- Added map 'ends after wave' rule (Contributed by @JniTrRny)
- Added search bar for wave UI (Contributed by @JniTrRny)
- Added new Erekir gas and liquid sprites (Contributed by @stacktrace-error)
- Added functionality to make overlays/floors place-able in mods (or servers with the revealedBlocks rule edited)
- Added piston regions to blocks that did not have them (Contributed by @MEEPofFaith)
- Added search bar to custom game menu
- Added 'rebuild area' button to mobile - note that the mod scheme-size V2.7.54 breaks this functionality - disable or update it to use this feature properly!
- Improved server list UI