github Anuken/Mindustry v143
7.0 Build 143

latest releases: v, v146, v145.1...
21 months ago

there is no funny

  • Fixed some keybinds missing translations
  • Fixed a long-standing pathfinding issue of enemy wave units exhibiting "confused" behavior in certain maps
  • Fixed a server exploit that allowed users to block others from connecting
  • Made entity sync network errors log a warning instead of forcibly disconnecting clients
  • Made server list show multiple servers per row on wide screens
  • Misc fixes to Steam lobby system; you can now set a name/color when hosting
  • New UI for turret/unit weapon stats in core database (Contributed by @MEEPofFaith)
  • Improved support for modded planets with different radii (Contributed by @Pasu4)
  • Added support for cloudMesh: and HexSkyMesh as a type for planets in JSON mods
  • Added world logic setProp instruction - while unfinished, this instruction allows world processors to set attributes of buildings and units, like health or items stored
  • Added server Call#textInput method for getting text input from players (Contributed by @Darkness6030)
  • Added server Call#followUpMenu method for showing menus that replace the last shown menu without an animation (Contributed by @Xasmedy)

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