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Actually fixed host research not syncing to clients correctly (for real this time)
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Fixed Steam workshop maps displaying an error upon update attempt
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Fixed sublimates targeting ducts but being unable to hit them
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Fixed sandbox displaying as survival with Discord integration
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Fixed certain blocks not displaying placement efficiency on mobile
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Fixed repair turrets incorrectly displaying status as red when not targeting
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Fixed 'hidden' content (planets, etc) displaying in list of mod content
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Fixed several crashes
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Fixed Oct shield break effect being hexagonal
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Improved mod dependency resolution (Contributed by @Phinner)
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Buffed Conquer slightly, nerfed Collaris range slightly
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Made Disrupt/Quell no longer target air units
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Added a boost toggle command for units that can support it (nova, etc) - keep in mind that these units cannot shoot when flying, and will not try to find a landing position if blocked
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Decreased frequency of save events on dedicated server; may fix some player connection performance issues