github Anuken/Mindustry v140
7.0 Build 140 - Beta

latest releases: v, v146, v145.1...
pre-release22 months ago

This version can be considered a pre-release. The Erekir campaign is complete, and now has a final sector.
With the release in 10 or so days, all that remains is bugfixes and balancing.

  • Fixed canvas being available on Serpulo
  • Fixed RTS AI targeting unreachable locations and thus piling up units more than necessary
  • Fixed tanks not applying crush damage on servers
  • Made RTS AI target more structure types
  • Made Scathe turret only reveal fog in a fraction of its range - a spotter is required for more range
  • Made tank assembler require cyanogen
  • Hosts can now pause in multiplayer (this does not affect headless servers)
  • Misc unit balance
  • Decreased cost of T2/3 Erekir cores significantly
  • :emojis: for blocks in chat now automatically get replaced when typing on desktop (try :router:)
  • Added new achievements - these have NOT been tested yet, and some will be broken! [Steam]
  • Added 'rebuild selection' key - holding B (default) and dragging in an area will add ghost blocks to your build queue (Desktop only)
  • Added a packet rate limit for servers - sending packets too fast will get you blocked/kicked
  • Added a default max player limit for servers
  • Added a message block for Erekir (yes it's literally just a recolor, I had no better ideas)
  • Added a unbreakable message block for mapmakers
  • Added a keybind to select all units while in command mode (G by default)
  • Added support for selecting multiple unit factories at once (still no area selection yet)
  • Stretched out 'landing' sound to sync with core landing - yes, very lazy, I wil make a new one at some point
  • Increased speed of block constructors slightly

Campaign:

  • Improved hints for Onset
  • Reduced research costs for most blocks
  • Added neoplasm to tech tree
  • Fixed objectives still continuing after capture
  • Fixed sectors across Erekir/Serpulo updating or preventing launch when they shouldn't
  • Added 'abandon' button in pause menu for easier access
  • Added Ground Zero tutorial (Original implementation by @MEEPofFaith)
  • Added several new Erekir maps
  • Added (WIP) final map completion dialog
  • Removed Interplanetary Accelerator from Serpulo research (it has no use)

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