- Fixed an exploit allowing logic-controlled units to transfer items with no cooldown
- Fixed objectives edit dialog being broken with UI scaling
- Fixed logic-spawned waves creating ghost units
- Fixed non-hittable units being targeted in certain situations
- Made player list more compact
- Made clicking player on list jump to their position
- Made Neoplasm stay on most liquids instead of disappearing
- Various minor balancing changes
- Changed interplanetary accelerator launch text for Serpulo with some beta clarification
- Added Call.openURI method for servers to share links to players
- Added sounds for most Erekir blocks/units
- Added descriptions for Erekir content
- Added two new campaign maps