github Anuken/Mindustry v133
7.0 Build 133 - Pre-Alpha

latest releases: v, v146, v145.1...
pre-release2 years ago

While this version is technically network-compatible with 132, it has significant behavioral differences that warrant a new release. I would rather not see massive desyncs on outdated servers.

  • Fixed logic being able to control dead/removed units (e.g. into payload blocks)
  • Fixed deconstructors not checking unit payload size/etc (direct deconstruction was added hours before release and not tested properly)
  • Fixed deconstructors sometimes refunding slightly less than 100% of resources
  • Fixed constructor being able to create banned/invalid blocks
  • Fixed player units not disappearing when ctrl-clicked into payloads
  • Made payload loader only move out containers when >= 1 item is at full capacity
  • Added liquid container to tech tree

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