- Fixed logic being able to build invalid blocks
- Fixed crash in text fields when [[ is typed
- Fixed smelters not producing sound
- Fixed modded naval units with boosters exhibiting buggy behavior
- Fixed ground unit floor speed multiplier being squared
- Moved Minke ability to Oxynoe, buffed Minke
- Made tile attribute display more consistent; now displays boosts for entire block
- Allowed building blocks that host doesn't have unlocked in campaign again
- Allowed logic units to drop items with @air as a target
- Optimized memory allocation of collisions
- Added core database & schematics to main menu [Desktop]
- Added max spawn field to wave editor
- Added "units created" game stat
- Added unit 'decal' system for mods; draw arbitrary sprites on top/below units
- Made 'block info' keybind work for hovered blocks [Desktop]
- Improved wave editor UI (Contributed by @TranquillyUnpleasant)
- API: deprecated Unit#realSpeed(), use speed() instead