Cleaning up a few bugs I missed.
- Fixed players being assigned to the derelict team on PvP
- Fixed users crashing on server connect [Steam]
- Fixed jittery interpolation on servers
- Fixed a couple rare crashes
- Potential fix for small viewport on Retina displays [MacOS]
- Hid outdated multiplayer lobbies [Steam]
- Passage map: Made side-cores captured by default to reduce rushing
- Mods: Suppressed class/field/method resolution exceptions thrown on ClientLoadEvent to avoid crashes