github Anuken/Mindustry v125
6.0 Build 125

latest releases: v, v146, v145.1...
3 years ago
  • Fixed enemy power nodes getting linked w/ allied ones, leading to buggy power behavior
  • Fixed chat not working when paused
  • Fixed 128+ cores on map breaking servers
  • Fixed editor breaking building links on resize
  • Fixed onscreen green lines occurring for specific GPUs/drivers [Desktop]
  • Made turrets/units take enemy hitbox size into account when targeting
  • Made builder/repair AI flee from enemies when idle
  • Made data export zip include folder entries and strip absolute file paths - this may fix some issues with external archive programs
  • Added rules for unit cap control [Contributed by @TranquillyUnpleasant]
  • Added new splash damage algorithm - should lead to faster & more accurate explosions, but may require balancing
  • Added log file for data-loading events - should assist with fixing the data wipe bug
  • Mods: Fixed trailing commas in hjson files being parsed as part of unquoted strings
  • Mods: Many various bugfixes for json effects
  • Logic: Added tooltips to most instructions/operators [Desktop]
  • Logic: Added === operator for exact comparisons, e.g. null checks
  • Logic: Made 'invalid' operations - such as sensing null blocks or 0/0 - return null instead of 0
  • Logic: Fixed units disappearing when moving to infinite position
  • Logic: Added sensor for force projector heat

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