- Fixed Quad AI
- Fixed crash in conveyor upgrade pathing
- Fixed other various crashes
- Fixed custom name resetting after restart [Steam]
- Fixed various achievements not triggering [Steam]
- Made payload pickups prioritize units in blocks instead of the blocks themselves
- Increased foreshadow coolant effectiveness, but slightly decreased rotation speed
- Improved space skybox scaling
- Added building damage stats to bullets
- Added WIP mod browser for GitHub mods
- Added preview of currently queued block for other units in certain situations
- Added automatic bridge spacing when using lines
- Added bridge link preview
- Added rule for persistent ("always") weather
- Better scrap wall textures & rotate-able thruster (Contributed by @Voz-Duh)
- Made Plastanium conveyor unloadable
- Made building pause status sync in multiplayer
- Slight pulsar damage nerf