github Anuken/Mindustry v118
6.0 Build 118 - Beta

latest releases: v, v146, v145.1...
pre-release4 years ago

This should be one of the last beta builds. In a couple of days, I will make a final release with the most recent translation bundles & bugfixes.

  • Fixed infinitely looping Vela laser sound
  • Fixed fire not burning on tar
  • Disabled fire for items with flammability <= 1 (this means coal bombing no longer causes fire)
  • Disabled unit explosion team damage
  • Disabled core unit crash damage
  • Disabled automatic linking of adjacent bridges
  • Various tweaks to unit stats

Campaign:

  • Fixed Overgrowth not spawning ground units
  • Fixed Salt Flats having deadlocked requirements
  • Fixed Fungal Pass silicon going nowhere
  • Fixed Nuclear Production Complex and Desolate Rift being barren of decoration
  • Fixed mining units not counting towards sector production
  • Fixed mining units not mining after core is filled
  • Fixed withdrawing/unloading from vaults not counting as negative production
  • Added Guardian waves to some sectors that didn't have them
  • Decreased base invasion chance, but made damage calculation more harsh
  • General balancing of preset sectors
  • Added prompt for loading v5 research data
  • Made all broken enemy broken blocks re-appear when returning to unsuccessful sectors
  • Many small tweaks and balance changes

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