- Improved icons
- Improved unit rotation visuals when moving and building/mining
- Decreased command limit of early game flying units to reduce PvP rushing
- Made core units unlock on spawn
- Switched to a new, unified audio framework for all platforms
- Added new sound effects and loops
- Added new music
- Added community server groups with optional titles and a hide button
- Added editor search bar (Contributed by @summetdev)
- Campaign: Added indicators for enemy attack sources
- Campaign: Made T4 unit waves spawn less often
- Campaign: Made guardians slightly easier
- Campaign: Increased Fungal Pass core protection range
- Campaign: Various bugfixes
- Campaign: Added "new" map, Impact0078 - this was originally made by Dexapnow in a map contest, but never fully implemented