- Added basic descriptions & details to new blocks/units
- Balancing
- Made higher tier ground support units heal structures with projectiles/lasers [Contributed by @genNAowl]
- Improved casing ejection effects in turrets/units
- Logic: Added draw sub-instruction to render an icon of an item/unit/block
- Campaign: Reduced research costs
- Campaign: Added info indicating maximum simulated waves survived
- Campaign: Fixed many issues related to base attack simulations
- Campaign: Less extreme waves
- Campaign: Slightly easier bosses
- Campaign: Fixed some missing blocks in certain preset maps
- Many other small tweaks and fixes that I don't want to list right now