github Anuken/Mindustry v110
6.0 Build 110 - Beta

latest releases: v, v146, v145.1...
pre-release4 years ago
  • Added 4 new custom game maps (untested)
  • Added new stats to unit info
  • Added buttons to clear campaign research+saves
  • Added fog weather
  • Added weather to some custom game maps
  • Added support for weather in JSON mods
  • Added better control sync for commanded units
  • Added recipe display for reconstructors
  • Added titanium fuse ammo
  • Made campaign load research from older versions (5.0)
  • Logic: Added support for hex/binary number parsing (0b / 0x prefixes)
  • Logic: Added support for locating & sensing unlinked buildings from units
  • Editor: Improved various filters, added more options - specifying ore generation zones is now possible
  • Editor: Added filter for creating path from enemy spawn(s) to core, useful for procedural maps
  • Editor: Added support for 'buffered' filters (e.g. distort) in post-generation
  • Campaign: Removed dedicated launch button, merged with planet map
  • Campaign: Balancing, slightly easier area around ground zero
  • Campaign: Added more schematics for bases to use
  • Server: Improved text colors
  • router.

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