- Added 4 new custom game maps (untested)
- Added new stats to unit info
- Added buttons to clear campaign research+saves
- Added fog weather
- Added weather to some custom game maps
- Added support for weather in JSON mods
- Added better control sync for commanded units
- Added recipe display for reconstructors
- Added titanium fuse ammo
- Made campaign load research from older versions (5.0)
- Logic: Added support for hex/binary number parsing (0b / 0x prefixes)
- Logic: Added support for locating & sensing unlinked buildings from units
- Editor: Improved various filters, added more options - specifying ore generation zones is now possible
- Editor: Added filter for creating path from enemy spawn(s) to core, useful for procedural maps
- Editor: Added support for 'buffered' filters (e.g. distort) in post-generation
- Campaign: Removed dedicated launch button, merged with planet map
- Campaign: Balancing, slightly easier area around ground zero
- Campaign: Added more schematics for bases to use
- Server: Improved text colors
- router.