github Amulet-Team/Amulet-Map-Editor v0.6.3
Amulet v0.6.3

latest releases: 0.10.37, 0.10.36, 0.10.36b0...
pre-release4 years ago

Please read this carefully before downloading.

Amulet is a new Minecraft world editor and converter that supports Java and Bedrock, numerical and blockstate worlds.

We do not expect the program to corrupt any worlds but please back up any saves that you care about in the two Minecraft directories located at
Java -------- %AppData%/.minecraft
Bedrock ---- %LocalAppData%/Packages/Microsoft.MinecraftUWP_8wekyb3d8bbwe/LocalState/games/com.mojang/minecraftWorlds

We are working towards Amulet being a full 3D editor and we are starting to get there. The program can now do basic fill, replace, clone and delete chunk operations with changes saved to the input world. It also supports copying selections from one world into either the same world or a different world. The other world does not even need to be the same format. It can also be used as a world converter to convert one world into another.

Changelog

  • UI redesign of the edit program. This now has a layout closer to MCEdit Unified.
  • Added camera coordinates to the UI.
  • Made selection box resizeable using a new UI.
  • Del key now fills the selection with air.
  • Loading bars to show an operation is running and how long it might take.

Worlds

Amulet supports all vanilla worlds newer than (and including) Java 1.12 and Bedrock 1.7 and some older worlds may work as the input world.
The program supports conversion to and from any world format newer than those versions.
For example here are some conversions that are possible

  • Java 1.12 to Bedrock 1.7
  • Java 1.13 to Bedrock 1.12
  • Java 1.15 to Bedrock 1.14
  • Java 1.12 to Java 1.15
  • Java 1.15 to Java 1.12
  • Bedrock 1.7 to Java 1.15
  • Bedrock 1.12 to Java 1.13
  • Bedrock 1.14 to Java 1.12
  • Bedrock 1.14 to Bedrock 1.7
  • Bedrock 1.7 to Bedrock 1.14

Known limitations

  • Items are currently only supported within the same platform (Java to Java or Bedrock to Bedrock)
  • Entities are not currently supported
  • If a chunk cannot be loaded it will not be converted (see below for how you can help)
  • There are some issues with the block translations and some blocks that have not been implemented yet (see below for how you can help)

How can you help us?

First of all you can use the program and tell us what you think.
We are mostly concentrating on what the program can do rather than how easy it is to use so bear that in mind when giving feedback.
The program will create a number of log files in the logs folder. These help us work out what has gone wrong and should help us fix the issues.
Please send over these files either through Twitter to gentlegiantJGC or amulet_editor or in our Discord channel in the #amulet-discussion chat.
It will also be helpful if you can let us know of blocks that have been converted badly.

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