What's Changed
0.9.3
- Fixed a bug in set biome operation by @gentlegiantJGC in #684
- Fixed schematic AddBlocks by @gentlegiantJGC in Amulet-Team/Amulet-Core#197
- Fixed default type for LastUpdate by @gentlegiantJGC in Amulet-Team/Amulet-Core#200
- Force Java properties to be strings by @gentlegiantJGC in Amulet-Team/Amulet-Core#199
- Fixed degrees and radians bug by @gentlegiantJGC in Amulet-Team/Amulet-Core#198
- Bumped the Java interface version to support 1.19 by @gentlegiantJGC in Amulet-Team/Amulet-Core#203
- Fixed double plants in Java 1.12 by @gentlegiantJGC in gentlegiantJGC/PyMCTranslate#18
- 1.19 Support by @gentlegiantJGC in gentlegiantJGC/PyMCTranslate#19
0.9.3b1
- Fixed editing Java 1.12 worlds by @gentlegiantJGC in Amulet-Team/Amulet-Core#191
- Only copy chunks to the new world if they are full chunks by @gentlegiantJGC in Amulet-Team/Amulet-Core#193
- Fixed loading Bedrock chunks with no palette by @gentlegiantJGC in Amulet-Team/Amulet-Core#194
- Fixes custom name support in Bedrock command blocks.
- Added 1.18.30 to the translator
- Fixed jigsaw blocks
0.9.3b0
- Improved Java edition locking by @gentlegiantJGC in Amulet-Team/Amulet-Core#185
- Moved the leveldb object out of the dimension class by @gentlegiantJGC in Amulet-Team/Amulet-Core#187
- Fixed block palette stacking bug by @gentlegiantJGC in Amulet-Team/Amulet-Core#188
- Repair leveldb databases before opening them by @gentlegiantJGC in Amulet-Team/Amulet-Core#190
- Add support for Bedrock actor storage by @gentlegiantJGC in Amulet-Team/Amulet-Core#189
Full Changelog: 0.9.2...0.9.3