Create backups of your worlds.
Create backups of your worlds before opening them in Amulet.
We are not responsible if your world gets corrupt and you do not have a backup. You have been warned.
What's Changed
Added support for 1.18
Translations:
German Translations (MarkHalpaap) - #440
Japanese Translations (toka7290) - #433 and #505
Traditional Chinese Translations (Euxcbsks) - #430
Korean Translations (GiftShower ) - #426
Indonesian Translations (ianz56) - #524
- Fixed error logging when the program crashes #457
- Stopped run_operation from being called twice #421
- Fix build version #434
Fixes in 0.8.17a0
Fixes in 0.8.17a1
Fixes in 0.8.17a2
Fixed biome data causing Bedrock edition to crash. If you have a world that crashes I would recommend rolling back to a backup, however modifying the chunks in this version and saving should fix the issue.
Changes in 0.8.17b0
- Fix window size restoring issues by @gentlegiantJGC in #492
- Add support for 1.18 by @gentlegiantJGC in Amulet-Team/Amulet-Core#164
- Fix Amulet-Map-Editor/464 by @gentlegiantJGC in Amulet-Team/Amulet-Core#167
- Fixed error if data pack does not exist by @Podshot in Amulet-Team/Amulet-Core#172
- Fixed player rotation being NaN by @gentlegiantJGC in Amulet-Team/Amulet-Core#170
- Fixed a KeyError if LastPlayed did not exist by @gentlegiantJGC in Amulet-Team/Amulet-Core#168
Change in 0.8.17
- Improved dynamic import code by @gentlegiantJGC in #529
- Fixed the close logic stopping the program from closing by @gentlegiantJGC in #531
- Increased minimum requirement for wxpython by @gentlegiantJGC in #537
Full Changelog: 0.8.15...0.8.17