- Added Memoria.ini options
[AnalogControl] UseAbsoluteOrientation
2 and 3, and[Icons] HideSteam
- Changed the behaviour of
CMD_DATA.effect_counter
: it only increases on multi-hit SFX now, not for each target anymore - Fixed a script event bug resulting in unexpected behaviours (mainly random black screen on start of battles)
- Fixed several choice windows not selecting the correct choice when the player's input is too fast
- Fixed Tetra Master custom card images not applying everywhere
- Fixed a couple of end-game dialog textures having an incorrect aspect ratio in widescreen
- Fixed spell effect 80 (double-cast) used with self-targeting spells
- Fixed a bunch of SFX Rework-related bugs
Things are getting more stable. This is however still a pre-release because it needs more tests and adjustments.