github Alban1911/Rose 1.5.3

4 hours ago

Rose v1.5.3

Fixes

  • Skins apply on games that start before LTK Manager is ready. The game is held (nothing shows) while LTK Manager builds your mods, then restarted under it: you only see a short reconnect. The Monitor Auto-Resume Timeout caps the wait; past it the game starts without the skin.
  • LTK Manager now starts as champion select begins, and Rose waits for it to be fully up before installing your skin, so the skin is ready before the game more often. (#431, #441)
  • Changing your skin during the countdown no longer fails with "start_patcher failed: PATCHER" while LTK Manager is still finishing the previous build. (#437)
  • Heavy mods (such as a 3 GB voiceover pack) are prepared up to 12x faster, so they no longer miss the game. (#425)
  • Turning a mod off with a category's "None" entry works again; the mod was still injected. (#425)
  • A deleted mod no longer shows as selected in the Custom Mods wheel.
  • The loading screen name keeps the champion's name in its other forms (Elise's spider, Nidalee's cougar...) and works on English clients. (#427)
  • Rose no longer gets stuck on "unauthorized: missing or wrong token" with LTK Manager's bridge. (#443)

Troubleshooting now explains

  • Windows running every program as administrator (built-in Administrator account or User Account Control off), and League or LTK Manager set to run as administrator, with how to fix it. (#425, #426, #430, #431)
  • LTK Manager's "Base skins: Every champion" setting slowing every game down. (#441)
  • LTK Manager's missing or damaged files, with a reinstall hint instead of Rose's files. (#431, #442)
  • LTK Manager turning the overlay off in game, or a game incident it recorded. (#432)

Improvements

  • The Troubleshooting button glows red with the number of issues.

Thanks to everyone who reported these issues with logs.

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