Added
- Added Render Transparency and Render Double-Sided options to the Advanced Settings panel of the viewer.
- Added viewer support for partially-transparent mesh partitions.
- Added a subsurface scattering approximation to MaterialX GLSL.
- Added a CMake option for building shared libraries on Linux and MacOS.
- Added support for the latest OpenImageIO interface.
Changed
- Improved the robustness of texture baking and shader translation.
- Unified the handling of missing images in generated GLSL.
- Moved CI builds from Travis and Appveyor to GitHub Actions.
Fixed
- Fixed a bug in code generation for custom BSDF/EDF graphs.
- Fixed rendering of single-channel textures in MaterialXRenderGlsl.