Added
- Added a Load Environment option to the viewer, allowing arbitrary latitude-longitude HDR environments to be loaded at run-time.
- Added an initial TextureBaker class, supporting baking of procedural content to textures.
- Added initial support for units, including the MaterialX::Unit, MaterialX::UnitDef, and MaterialX::UnitTypeDef classes.
- Added support for unit conversion in shader code generation.
- Added support for Visual Studio 2019.
Changed
- Updated Autodesk Standard Surface to the latest interface and graph.
- Updated the PyBind11 library to version 2.4.3.