Changes since v0.2.5. The launcher's auto-updater picks this up on next start.
Fewer out-of-memory crashes
- Some crashes at the start or end of a race stopped with
Failed allocating buffer with error ErrorOutOfDeviceMemory(seen on Intel Arc in #16, and on an 8 GB NVIDIA card here). - The cause: Windows gives each program a video memory "budget" that can be smaller than the free video memory (other programs use some; integrated GPUs share system memory). When an allocation did not fit in that budget, the game stopped.
- Now the game asks for the memory over the budget and keeps going, the same as upstream shadPS4 does.
- Very large render resolutions still need the video memory: 5120x2160 does not fit on an 8 GB card. Use 1440p or 3440x1440 there.
Package
- Download:
wipeout-windows.zip(74,819,734 bytes). - SHA-256:
99a6a834e40eb99ff9bc3a6018097b2c33ac7576fef36baa1227d7fee6bb5a97. - Install: unzip anywhere, run
WipEout.exe, point it at yourCUSA07671orCUSA05670folder, click PLAY.