What's new
No more crash at start with "Load shader cache in the background" off (#149, fix by @Pixxel123). With that option off, the game loads all its saved shaders before it starts, and that used up so much memory that the game itself could not start ("out of memory", code 3). Now the game takes its own memory first, and the shader loading stops early while 4 GB of memory is still free. The shaders it skips compile when the game needs them.
From v0.2.57: online play (launcher Online page).
All features
New here? This is everything the port can do, from every version so far.
The game
- A native PC port: the game's own code runs on your processor, with no emulator. WipEout HD, HD Fury and 2048 are all in.
- Works with the US (CUSA07671, update 01.07) and EU (CUSA05670) versions. You need your own dump of the game from your own PS4. No game files are included.
- Correct game speed at any frame rate, and the shield, effects and camera shakes behave above 60 FPS as they do at 60.
- Saves work, and the launcher makes a backup of them at every start (Game → Save backups → Restore). The saves can have a folder of their own, for example a network share for two PCs (Game → Save data folder).
- Eliminator target up to 2000 points in Racebox, or up to 10000 with Game → Eliminator target limit.
Picture
- Render resolutions: 720p, 900p, Native (1080p), 1440p, 4K, 1920x1200, 2560x1600 and 2880x1800 (16:10), 2560x1080, 3440x1440, 3840x1600, 5120x1440 (32:9, beta) and 5120x2160. On wide and 16:10 screens the HUD and menus stay 16:9 in the middle, with HDR too. 4K and the 5120-wide sizes need more than 8 GB of video memory.
- Windowed, Borderless or Fullscreen; VSync; HDR (when Windows has HDR on for your screen), with HDR brightness and peak brightness controls (Insert → Image).
- Anisotropic filtering, sharpening (RCAS), and a switch for the game's multisampling.
- Texture quality (Full, Medium or Low): Low loads the largest textures smaller, about 1 GB less video memory in a race, for 4 GB graphics cards.
- Temporal anti-aliasing (experimental): FSR 3.1 on every GPU, and DLAA (NVIDIA DLSS) on RTX cards with one download in the launcher. Switch it live in the game: Insert → Image.
- Upscaling: the race drawn at a lower resolution and scaled up by FSR 3.1 or DLSS (Quality, Balanced, Performance), for more FPS. The HUD stays sharp.
- PS4 Pro mode (experimental): Graphics → PS4 Pro mode.
- F12 saves a screenshot. F8 hides the HUD and menus for clean pictures (also Insert → Game → Hide HUD).
Performance
- Up to 240 FPS. Frame rate limit 30, 40, 60, 100, 120, 144, 165, 240 or Unlimited, also changed live in the game. With VSync on and a limit that matches the monitor, frames follow its refresh.
- Performance overlay: FPS, frame time, GPU, CPU, RAM and video memory.
- Options for frames queued, shader loading in the background, the graphics card to use, and stream buffer memory.
- Steam Deck: 1280x720 output by default (all the Deck's screen shows) and lighter CPU work, for close to 60 FPS in races.
Sound and music
- The game's music and its 3D sound effects. Game music volume goes up to 300% (launcher Music page, or Insert → Music).
- Your own music: MP3, OGG, FLAC, WAV or M4A files (subfolders too) replace the game's music. Launcher Music page, and Insert → Music in the game: pick a song, skip, shuffle, volume. Each song is leveled, and the songs follow the game: they wait during loading, fade out with the game's music, and a new song starts with each race (or the same song goes on, with Keep the song between races). Songs in a menu subfolder play only in the menus. Shuffle plays every song once before any song repeats, even over several sessions. Turn Play my music off for the original music.
Controls
- Gamepad, or keyboard and mouse. Every button can be remapped. Vibration strength and stick deadzone. With several gamepads, choose which one plays.
- Split-screen: a second gamepad plays as player 2, also on wide and 16:10 screens.
- Motion controls: the game's own tilt steering works with a gamepad that has a gyro (DualShock 4, DualSense).
- Racer button layout, as WipEout 2048 on the PS Vita: R2 accelerates, L2 brakes.
Cheats (launcher → Cheats page)
- Unlock all HD and HD Fury events.
- Top rank in 2048 (rank 50).
- Unlock all ships: every HD and HD Fury ship and livery (Tigron too), and all 20 WipEout 2048 ships.
- Van Über team: the Van Über team in WipEout HD and HD Fury.
- VR ships outside VR: the VR HD and VR Fury liveries can be picked on a normal screen, once they are unlocked.
- The cheats only work while they are on; your save keeps your own progress.
Online
- Online races in the game's ONLINE menu, up to 8 players: one player hosts and sends a join code, the others join with it (launcher Online page).
Launcher and menus
- An Xbox controller works in the launcher: LB/RB switch pages, the D-pad or left stick moves, left/right changes a setting, A selects, B goes home, Start plays, Back saves.
- In the game, Insert (or R3 + L2) opens the port's menu: Game, Image, Performance, Overlay and Music tabs, and Quit game.
- The launcher in 13 languages. The game language list matches your game version.
- Mods: change textures, sounds and text without touching your game files, with a load order and presets.
- After a crash, the launcher shows where the log file is, for a bug report.
- Updates itself: a pop-up at start shows a new version and installs it with one click, and Check for updates sits next to PLAY.
- Desktop shortcut and Add to Steam (with pictures).
- The launcher opens where you last closed it.
- Player name (launcher Game page): your name in the game's profile instead of "Player".
Not yet
- No VR. No leaderboards or PSN friends and invites online. Not every event is tested.
Download
New here: download wipeout-windows.zip, extract it and open WipEout.exe. On Linux, download wipeout-x86_64.AppImage, make it executable and run it.
Already have the port: a pop-up at start shows the new version; click UPDATE NOW. Or click Check for updates (next to PLAY; on versions before v0.2.32 it is on the Advanced page) → Update. Your saves and settings stay.
Found a bug or want something? Please open an issue. Stars help other players find the port!