What's new
HDR in PS4 Pro mode on wide screens fixed. In PS4 Pro mode with HDR on, the whole picture was a 16:9 picture stretched to the screen (for example 5120x1440). In Pro mode the game draws its HDR picture at a fixed 3840x2160. The wide resolutions now make it the size of your screen. The same fix also helps Pro mode without HDR at 2560x1080, 3440x1440 and the 16:10 sizes. Thanks again to the player on Reddit who tested it.
HDR brightness controls. New in the game menu: Insert → Image → HDR.
- HDR brightness: makes the whole picture darker or brighter. 100% is the game's own.
- HDR peak brightness: set it to your screen's peak brightness (for example 600 or 1000 nits). The brightest parts then keep their detail. 10000 is no limit (the game's own).
The controls work only while HDR is on.
From v0.2.50: HDR HUD on ultrawide screens, sun glare back, video memory fix for big cards, fewer crashes after long sessions, shuffle that remembers, Player name.
All features
New here? This is everything the port can do, from every version so far.
The game
- A native PC port: the game's own code runs on your processor, with no emulator. WipEout HD, HD Fury and 2048 are all in.
- Works with the US (CUSA07671, update 01.07) and EU (CUSA05670) versions. You need your own dump of the game from your own PS4. No game files are included.
- Correct game speed at any frame rate, and the shield, effects and camera shakes behave above 60 FPS as they do at 60.
- Saves work, and the launcher makes a backup of them at every start (Game → Save backups → Restore). The saves can have a folder of their own, for example a network share for two PCs (Game → Save data folder).
- Eliminator target up to 2000 points in Racebox, or up to 10000 with Game → Eliminator target limit.
Picture
- Render resolutions: 720p, 900p, Native (1080p), 1440p, 4K, 1920x1200, 2560x1600 and 2880x1800 (16:10), 2560x1080, 3440x1440, 3840x1600, 5120x1440 (32:9, beta) and 5120x2160. On wide and 16:10 screens the HUD and menus stay 16:9 in the middle, with HDR too. 4K and the 5120-wide sizes need more than 8 GB of video memory.
- Windowed, Borderless or Fullscreen; VSync; HDR (when Windows has HDR on for your screen), with HDR brightness and peak brightness controls (Insert → Image).
- Anisotropic filtering, sharpening (RCAS), and a switch for the game's multisampling.
- Texture quality (Full, Medium or Low): Low loads the largest textures smaller, about 1 GB less video memory in a race, for 4 GB graphics cards.
- Temporal anti-aliasing (experimental): FSR 3.1 on every GPU, and DLAA (NVIDIA DLSS) on RTX cards with one download in the launcher. Switch it live in the game: Insert → Image.
- Upscaling: the race drawn at a lower resolution and scaled up by FSR 3.1 or DLSS (Quality, Balanced, Performance), for more FPS. The HUD stays sharp.
- PS4 Pro mode (experimental): Graphics → PS4 Pro mode.
- F12 saves a screenshot. F8 hides the HUD and menus for clean pictures (also Insert → Game → Hide HUD).
Performance
- Up to 240 FPS. Frame rate limit 30, 40, 60, 100, 120, 144, 165, 240 or Unlimited, also changed live in the game. With VSync on and a limit that matches the monitor, frames follow its refresh.
- Performance overlay: FPS, frame time, GPU, CPU, RAM and video memory.
- Options for frames queued, shader loading in the background, the graphics card to use, and stream buffer memory.
Sound and music
- The game's music and its 3D sound effects. Game music volume goes up to 300% (launcher Music page, or Insert → Music).
- Your own music: MP3, OGG, FLAC, WAV or M4A files (subfolders too) replace the game's music. Launcher Music page, and Insert → Music in the game: pick a song, skip, shuffle, volume. Each song is leveled, and the songs follow the game: they wait during loading, fade out with the game's music, and a new song starts with each race (or the same song goes on, with Keep the song between races). Songs in a menu subfolder play only in the menus. Shuffle plays every song once before any song repeats, even over several sessions. Turn Play my music off for the original music.
Controls
- Gamepad, or keyboard and mouse. Every button can be remapped. Vibration strength and stick deadzone. With several gamepads, choose which one plays.
- Split-screen: a second gamepad plays as player 2.
- Motion controls: the game's own tilt steering works with a gamepad that has a gyro (DualShock 4, DualSense).
- Racer button layout, as WipEout 2048 on the PS Vita: R2 accelerates, L2 brakes.
Cheats (launcher → Cheats page)
- Unlock all HD and HD Fury events.
- Top rank in 2048 (rank 50).
- Unlock all ships: every HD and HD Fury ship and livery (Tigron too), and all 20 WipEout 2048 ships.
- Van Über team: the Van Über team in WipEout HD and HD Fury.
- VR ships outside VR: the VR HD and VR Fury liveries can be picked on a normal screen, once they are unlocked.
- The cheats only work while they are on; your save keeps your own progress.
Launcher and menus
- In the game, Insert (or R3 + L2) opens the port's menu: Game, Image, Performance, Overlay and Music tabs, and Quit game.
- The launcher in 13 languages. The game language list matches your game version.
- Mods: change textures, sounds and text without touching your game files, with a load order and presets.
- After a crash, the launcher shows where the log file is, for a bug report.
- Updates itself: a pop-up at start shows a new version and installs it with one click, and Check for updates sits next to PLAY.
- Desktop shortcut and Add to Steam (with pictures).
- Player name (launcher Game page): your name in the game's profile instead of "Player".
Not yet
- Linux: build from source (no package yet; the AppImage build is being set up). No VR. No online play yet. Not every event is tested.
Download
New here: download wipeout-windows.zip, extract it and open WipEout.exe.
Already have the port: a pop-up at start shows the new version; click UPDATE NOW. Or click Check for updates (next to PLAY; on versions before v0.2.32 it is on the Advanced page) → Update. Your saves and settings stay.
Found a bug or want something? Please open an issue. Stars help other players find the port!