github ARMSX2/ARMSX3 1.0.8
ARMSX3 1.0.8

5 hours ago

ARMSX3 1.0.8

What's new:

Games

  • Gran Turismo 6: no longer crashes when you load a save with progress (#187), and no longer slows to 1 fps a few minutes into play. On v1.22, its MLAA anti-aliasing and motion blur are now turned off automatically with illusion's patches, which also makes it run faster. Thanks to @mlgprorektm8 for testing!
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  • Metal Gear Solid V: The Phantom Pain: no longer freezes during boot, and the sky shows up on Low shader precision.
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Performance and stability

  • Games that compile hundreds of PPU modules on first boot no longer crash the app partway through. Metal Gear Solid V: The Phantom Pain (300+ modules, then 600+ more) now compiles all the way.
  • Fixed skies and other bright effects showing up flat or missing on Low shader precision, with no speed cost.
  • Shaders that failed to compile on Low now work (from RPCS3, by @Yahfz).
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Settings

  • Shader Precision now defaults to Low, the faster option. Updating switches you to Low once, and you can set High again in the core settings. Per-game settings stay as they are.
  • New on-screen notices show when shaders or SPU code are compiling, so you know why a first run stutters. You can turn each one off in the in-game menu.
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ARMSX3 IS NOW LIVE ON GOOGLE PLAY! https://play.google.com/store/apps/details?id=com.armsx3.play

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