This patch can only be applied to the base game file (the unmodded one you get from itch).
- Mod support improved, allowing for script overrides and extensions
- Completely removed global classes (class_name xyz) from the files
- Still some bugs when working with extensions (two mods at the same time may cause functions to run multiple times, this is an issue with the godot-mod-loader in the 4.x version of the engine)