github 4sval/FModel 4.2.2.1
FModel v4.2.2.1

latest releases: 4.4.3.5, qa, 4.4.3.4...
2 years ago

Commits

  • 227dafa: materials + skeleton fix (iAmAsval)
  • 1d25732: manual detected games (iAmAsval)
  • ec71fc4: expander (iAmAsval)
  • 7dc62d2: fix (iAmAsval)
  • fdfadda: extract from search window (iAmAsval)
  • f0caf24: just getting rid of some output folders (iAmAsval)
  • dabe13d: don't forget to thank extract folder users if you find it laggy now (iAmAsval)
  • 05208de: support for multiple images in one package (iAmAsval)
  • 17c3fce: so it was crashing the whole time and nobody noticed (iAmAsval)
  • fee89eb: FModel v4.2.1 (iAmAsval)
  • 9c2a899: fix copy material name and better handling mesh section when material (MountainFlash)
  • fb33536: New NPC design, minimal compared to original (GMatrixGames)
  • 0b22a5b: closed #239 (iAmAsval)
  • 1603295: user defined image size (iAmAsval)
  • 20602ed: display all offerimages in a dav2 (shade) #241
  • 1724039: implemented #242 (iAmAsval)
  • 62d9fd8: Fix CTRL+A in text area cycling tabs (GMatrixGames)
  • 082917d: skbitmap migration (Not Officer)
  • a6adddf: can draw and show multiple icons on one extract (iAmAsval)
  • 3ad638d: proper fix (iAmAsval)
  • 9dfb828: fix (GMatrixGames)
  • d8627eb: Fix preview being overly large for certain Tandem images (GMatrixGames)
  • 59a952c: per-platform texture support (GMatrixGames)
  • 130e586: typo (GMatrixGames)
  • 64edf00: Chinese, Korean and Japanese text wrap (MountainFlash)
  • bb0af2d: Update CUE4Parse submodule (GMatrixGames)
  • c0a66fa: Manually merge e73f209 (GMatrixGames)
  • 905c1a6: CRD_Melee WID Support (#252) (Ricky Owens) #252
  • ee9fa6f: fixed fortnite live (Officer)
  • a594f53: fixed fortnite (iAmAsval)
  • 7dff317: FModel v4.2.2 (iAmAsval)
  • 3a85fcb: quest fix (XTigerHyperX)
  • ff57128: Fix Fortnite BR map viewer showing mask instead of map (GMatrixGames)
  • e2523b4: prout (iAmAsval)
  • b319d9d: Fortnite InstalledBundles (MountainFlash)
  • 8c70664: FModel v4.2.2.1 (iAmAsval)

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